Proxi-Pals
See who nearby is on the app and wave hello. If they wave back, you’re connected and can chat or video call. You choose who can see you, distances are only ever approximate, and local businesses can post deals nearby.
Five apps live on the Apple App Store, ten games you can play right now in your browser, conversational voice-AI apps, and a catalog of original music. Every one designed, built, tested and released by me, from the first sketch to App Review.
Each one designed, coded, tested and published by me — including the store listings, screenshots and promo videos.
See who nearby is on the app and wave hello. If they wave back, you’re connected and can chat or video call. You choose who can see you, distances are only ever approximate, and local businesses can post deals nearby.
An interactive 3D frequency atlas you can hear, across nine maps: Brain, Body, Organs, Muscles, Nerves, Cell, Atom, Harmony and Brainwaves. Rotate the model, tap a glowing point for the frequency, play the tone. Measured science and tradition are kept strictly apart, and every measured figure carries a published citation.
The screen is black. Keep it that way. Color creeps in as ink bleeds, splatters, fog and closing edges, and you wipe it away before it takes the screen. Two modes: Clean, the original, and Haunt, where whispers come for you.
An AI comedian who actually talks back. Tap the mic: he trades jokes, roasts you if you ask for it, and riffs on today’s real headlines, in a voice cloned from my own.
A voice AI you talk to about Black history, invention and community, from the Harlem Renaissance to Garrett Morgan’s traffic signal. It holds its focus through background noise and picks up where you left off.
A mood diary you keep by saying how you feel. It reads your words for feeling and your voice for energy, paints the mood as a moving picture, answers it with music, and keeps every entry on a calendar on your device. Its website was designed in Figma and built from that design.
A year of 13 months of 28 days that starts on the March equinox, with each month named for a constellation the Sun really passes through, Ophiuchus included. It also draws a birth chart against the real constellations, shows the Moon’s phase for every day, explains why planets seem to move backward, and compares other calendars.
An internet radio station built from scratch: original soul, funk, island and hip-hop, picked and blended like a DJ set by measuring each song's tempo, key and energy. Hosts go live from a phone or computer through a studio console that runs in the browser, listeners hear them about two seconds later, and a call-in line that works from any browser is built and opening soon.
Quantum Boss has its own website; the rest are in my Proxi-Pals arcade. They all run in any modern browser, on your phone or computer, with no install needed.

Hold your aim. Collapse the hull.
Saucers fall toward Earth. Find one with your eyes and head, keep your focus on it, and it is destroyed. Face tracking runs in the browser through your camera; touch, mouse and keys work too. Its website was designed in Figma and built from that design.


Wipe the whispers. Stay sane.
Halloween horror. Whispers crawl onto the screen, and you wipe them before your sanity hits zero. Now also the Haunt mode in Maintain.

The whispers are in the room with you.
A first-person 3D horror room with a stalker who only moves when you look away. Godot, Blender and ElevenLabs voices.

Ten honest rooms. Light the hall.
A 3D game adapted from my original story, Verbum, set at a 1930s Black college, with ten chambers built on Aristotle’s ten categories.

Your team vs the one you hate. Three in a row, one blitz.
Tic-tac-toe played as a four-quarter football game, in a Three.js diorama with Blender-built models.

For kids: the one thing only you can do.
A tap-only 3D story game adapted from my own animated shorts, with building puzzles, a marble run and a rainstorm.

Solve the maths. Uncover the art.
Every right answer sets a jigsaw piece. Finish it and the picture comes alive as a music video.

For younger players: every answer draws a line.
Addition and subtraction where each right answer draws a stroke of a hidden picture.

Drag a path of words. Make it scan.
A poetry word-path game: build a line that matches both the meter and the rhyme.
I use AI every day, to build faster and as the product itself.
Shifty and Black at it! are live, paid apps built on ElevenLabs conversational agents, with Node.js servers and Apple in-app purchase verification. Getting a voice agent to behave in the real world is its own craft. For example:
Claude and Claude Code are my daily development tools, and I review their work before it ships.
Since 2017, Getm12 has been my creative company: original music, plus 2D, 3D and graphic art.
Hip hop, pop, R&B, Afrobeats, rock, reggae, funk, country and dance, all original and sold through my own store.
I model and animate in Blender for my games, including a rigged character with a walk cycle for Ten31 3D and the cast of Bo Belongs. I also produce the promo videos and App Store previews for my apps.
Live sites and web apps I built and run.
I’m Rory Corn. I design and build software on my own: iOS apps, browser games, voice AI and the servers behind them. I handle the whole path to launch: code, 3D models, sound, store listings, screenshots, promo videos and App Review. Since 2017 I’ve also run Getm12, where I release my original music and art.
My professional background is 20+ years in public transit operations: supervising a 24/7 operation, coaching frontline teams, and solving problems in real time. That shapes how I build: reliable, clear, and made for real people.